Sign in
April O'Neil

legendary · Support

April O'Neil

MagicSacred OrderSacred Order11 books to maxBest in spider (A), arena (A)

Aura|Increases Ally SPD in Campaign battles by 28%

HP
19,320
ATK
1,046
DEF
1,244
SPD
108
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
B
Fire Knight
A
Spider
A
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss9/100
  • Legendary+6
  • Passive+3
Hydra34/100
  • Increase Turn Meter+10
  • Steal Buffs+10
  • Extra Turn+8
  • Legendary+6
Dragon29/100
  • AoE+10
  • Increase Turn Meter+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem14/100
  • AoE+8
  • Legendary+6
Fire Knight47/100
  • Decrease Turn Meter+25
  • Extra Turn+8
  • Increase Turn Meter+8
  • Legendary+6
Spider62/100
  • AoE+25
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Freeze+6
  • Stun+6
Arena64/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Freeze+6
  • Provoke+6
Doom Tower16/100
  • AoE+10
  • Legendary+6
Faction Wars35/100
  • AoE+12
  • Decrease Turn Meter+6
  • Stun+6
  • Legendary+6
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Speed lead / turn meter support
Turn meter and speed support.
Sets
  • Speed + Perception + AccuracyEvery point of speed counts.
  • Speed + ImmortalArena defence variant.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC or RES
Stat priority

SPD›HP›DEF›ACC›RES

Masteries

Support + Defense. Key nodes: Rapid Response, Arcane Celerity, Lore of Steel, Evil Eye, Deterrence.

Targets
  • Fastest champion on the team by a clear margin
  • SPD 250+ for Gold Arena
  • Survive one hit from the enemy nuker

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Breaking Story

4 books

Attacks 1 enemy. Has a 50% chance of placing a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], or [Petrification] on the target for 1 turn. Then places a [Perfect Veil] buff on this Champion for 2 turns.

Multiplier4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Explosive Scoop

Cooldown 45 books

Attacks 1 enemy. Has a 75% chance of stealing all buffs from the target. Also has a 75% chance of stealing 100% of the target's current Turn Meter. Then has a 75% chance of placing a [Nullify] debuff and a [Seal] debuff on the target for 2 turns. [Passive Effect] Has a 25% chance of activating the Explosive Scoop skill on an enemy when they gain an Extra Turn or Instant Turn effect. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Multiplier5.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Live on the Scene!

Cooldown 51 books

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also decreases the Turn Meters of all enemies by 20%. Then grants an Extra Turn.

  1. Lv 2 · Cooldown -1

PassiveAce Reporter [P]

Cooldown 31 books

[Passive Effect] Decreases all enemies' Turn Meters by 10% whenever an enemy has their skill activated, teams up with allies to attack, gains an Extra Turn or an Instant Turn, has their skills' cooldowns decreased, gets their Shield's value increased, gets their destroyed HP restored, has their HP swapped by allies or by themselves, Evades an enemy effect or skill, has their Turn Meter equalized, or has their HP balanced from a skill. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. [Active Effect] Whenever enemies remove, transfer, or decrease the duration of any debuff to 0, decreases the Turn Meters of all enemies by 25%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

  1. Lv 2 · Cooldown -1