Sign in
Aox the Rememberer

epic · Support

Aox the Rememberer

ForceLizardmenLizardmen15 books to maxBest in clan boss (A), dragon (A), fire knight (A)

Aura|Increases Ally ACC in Campaign battles by 60

HP
17,010
ATK
991
DEF
1,178
SPD
99
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
C
Hydra
A
Dragon
B
Ice Golem
A
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss59/100
  • Poison+25
  • Decrease ATK+20
  • Heal+8
  • Passive+3
  • Epic+3
Hydra36/100
  • Poison+15
  • Decrease ATK+10
  • Heal+8
  • Epic+3
Dragon58/100
  • Poison+20
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • Decrease Turn Meter+5
Ice Golem43/100
  • Decrease ATK+20
  • Heal+12
  • AoE+8
  • Epic+3
Fire Knight66/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Poison+8
  • Epic+3
Spider34/100
  • AoE+25
  • Decrease Turn Meter+6
  • Epic+3
Arena28/100
  • AoE+15
  • Decrease Turn Meter+10
  • Epic+3
Doom Tower37/100
  • AoE+10
  • Heal+10
  • Decrease ATK+8
  • Poison+6
  • Epic+3
Faction Wars51/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • Poison+8
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Clan Boss debuffer
Brings Poison and Decrease ATK.
Sets
  • Lifesteal + SpeedThe classic Clan Boss sustain build.
  • Speed + Perception + ImmortalWhen the team has a healer.
  • Toxic + SpeedIf the champion's poisons are its whole job.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Offense + Support (Warmaster) or Defense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer, Deterrence, Blastproof.

Targets
  • Speed tuned to the team's pattern before anything else
  • ACC 200+ Nightmare, 230+ Ultra-Nightmare
  • HP 30,000+ and DEF 2,500+ to survive the stun turn

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 15 books to max them all

A1Feathered Staff

5 books

Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Multiplier2.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Lore of Restoration

Cooldown 45 books

Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target.

Multiplier5.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Heal +10%
  5. Lv 6 · Cooldown -1

A3Weight of Aeons

Cooldown 45 books

Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease.

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

PassiveSteward of Time [P]

Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.