
rare · Support
Anointed
Force
Barbarians9 books to max- HP
- 15,855
- ATK
- 793
- DEF
- 1,178
- SPD
- 91
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
Nothing in the kit points here.
- Increase Turn Meter+10
- Steal Buffs+10
- AoE+10
- Increase Turn Meter+8
- AoE+8
- Multi-hit+30
- Increase Turn Meter+8
- AoE+25
- Increase Turn Meter+8
- Freeze+6
- AoE+15
- Increase Turn Meter+15
- Freeze+6
- Increase C.RATE+6
- AoE+10
- AoE+12
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + LifeBalanced starting point.
- Lifesteal + SpeedSelf-sustain for solo content.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- ACC
SPD›HP›DEF›ACC›RES
Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.
- SPD first, then survival
- ACC 200+ if any skill applies a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 9 books to max them all
A1Mystic Chill
Attacks 1 enemy 3 times. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Multiplier1.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
A2Vigor Theft
Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 buff from the target.
Multiplier3.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
A3Chant of Violence
Fills the Turn Meter of all allies by 25%. Places a 30% [Increase C. RATE] buff on all allies for 2 turns.
- Lv 2 · Cooldown -1


