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HP
18,330
ATK
793
DEF
1,288
SPD
102
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss24/100
  • Ally Protection+10
  • Increase DEF+8
  • Passive+3
  • Epic+3
Hydra19/100
  • Ally Protection+8
  • Increase DEF+8
  • Epic+3
Dragon13/100
  • AoE+10
  • Epic+3
Ice Golem19/100
  • AoE+8
  • Increase DEF+8
  • Epic+3
Fire Knight3/100
  • Epic+3
Spider34/100
  • AoE+25
  • Stun+6
  • Epic+3
Arena29/100
  • AoE+15
  • Stun+6
  • Ally Protection+5
  • Epic+3
Doom Tower25/100
  • AoE+10
  • Ally Protection+6
  • Increase DEF+6
  • Epic+3
Faction Wars37/100
  • AoE+12
  • Ally Protection+8
  • Increase DEF+8
  • Stun+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Censorious Bludgeon

4 books

Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease C. DMG] debuff for 2 turns.

Multiplier3.3*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Mind Prison

Cooldown 43 books

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn if the target does not have any active buffs. Has a 75% chance of placing a [Stun] debuff for 2 turns if the target does have any active buffs.

Multiplier5.7*DEF

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Cooldown -1

A3Pointed Justice

Cooldown 45 books

Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 2 turns. Increases the duration of all [Increase DEF] buffs on allies by 1 turn.

Multiplier3.7*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

PassiveHeartstrong [P]

Cooldown 5

At the start of each turn, places a 50% [Ally Protection] buff for 2 turns on the ally with the lowest MAX HP. Will not be placed on this Champion. Also places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.