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Androc the Glorious

mythical · Defense

Androc the Glorious

SpiritBanner LordsBanner Lords5 books to max

Aura|Increases Ally DEF in all battles by 35%

HP
20,640
ATK
859
DEF
1,619
SPD
110
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
B
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss35/100
  • Heal+8
  • Increase DEF+8
  • Continuous Heal+6
  • Mythical+6
  • DEF aura+4
Hydra36/100
  • Increase Turn Meter+10
  • Heal+8
  • Increase DEF+8
  • Mythical+6
  • DEF aura+4
Dragon38/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Mythical+6
  • DEF aura+4
Ice Golem38/100
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • Mythical+6
  • DEF aura+4
Fire Knight18/100
  • Increase Turn Meter+8
  • Mythical+6
  • DEF aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Mythical+6
  • DEF aura+4
Arena40/100
  • AoE+15
  • Increase Turn Meter+15
  • Mythical+6
  • DEF aura+4
Doom Tower36/100
  • AoE+10
  • Heal+10
  • Increase DEF+6
  • Mythical+6
  • DEF aura+4
Faction Wars42/100
  • AoE+12
  • Heal+12
  • Increase DEF+8
  • Mythical+6
  • DEF aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 5 books to max them all

A1Pride's Bite

1 books

Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 1 turn.

Multiplier3.3*DEF

  1. Lv 2 · Damage +20%

A2Radiant Claw

Cooldown 42 books

Attacks all enemies. Increases the duration of all ally buffs by 1 turn. Also heals all allies by 4% of their MAX HP for every buff on them that had its duration increased.

Multiplier3.5*DEF

  1. Lv 2 · Damage +20%
  2. Lv 3 · Cooldown -1

A3Rock of Werinbur

Cooldown 52 books

Places a 50% [Increase RES] buff, a 25% [Strengthen] buff, and a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 15% [Continuous Heal] buff on all allies with less than 50% HP for 2 turns. Also fills the Turn Meter of all allies by 15%.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A4Metamorph

Cooldown 4

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

PassiveKnights of the Wild [P]

Increases each ally's RES by 10 for each buff on all allies. Critical hits inflicted by allies fill the Turn Meters of all allies by 5%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.