
epic · Attack
Anax
Spirit
Undead Hordes15 books to maxBest in clan boss (S), hydra (A), dragon (A), ice golem (A), fire knight (A)- HP
- 14,205
- ATK
- 1,542
- DEF
- 815
- SPD
- 90
- C.RATE
- 15%
- C.DMG
- 60%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Decrease DEF+20
- Weaken+15
- Heal+8
- Increase DEF+8
- Decrease DEF+15
- Poison+15
- Weaken+12
- Extra Turn+8
- Heal+8
- Decrease DEF+25
- Poison+20
- Weaken+15
- Heal+10
- Epic+3
- Decrease DEF+20
- Weaken+15
- Heal+12
- Increase DEF+8
- Epic+3
- Multi-hit+30
- Decrease DEF+12
- Extra Turn+8
- Poison+8
- Epic+3
- Decrease DEF+5
- Epic+3
- Decrease DEF+10
- Increase ATK+8
- Epic+3
- Decrease DEF+12
- Heal+10
- Increase DEF+6
- Poison+6
- Epic+3
- Decrease DEF+15
- Heal+12
- Increase DEF+8
- Poison+8
- Weaken+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 15 books to max them all
A1Piercing Shotels
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Multiplier3.2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
A2Deathly Ichors
Attacks 1 enemy 2 times. Each hit has a 75% chance of placing a 50% [Decrease ACC] debuff and a 5% [Poison] debuff for 3 turns.
Multiplier2.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Cooldown -1
A3Soul Feast
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Heals this Champion by 50% of the damage inflicted.
Multiplier6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
PassiveRevenant [P]
[Passive Effect] Places a 60% [Increase DEF] buff on this Champion for 2 turns when their HP drops below 75%. Places a 50% [Increase ATK] buff on this Champion for 2 turns when their HP drops below 50%. [Active Effect] Grants an Extra Turn when this Champion's HP drops below 10%.





