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Anax

epic · Attack

Anax

SpiritUndead HordesUndead Hordes15 books to maxBest in clan boss (S), hydra (A), dragon (A), ice golem (A), fire knight (A)
HP
14,205
ATK
1,542
DEF
815
SPD
90
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

S
Clan Boss
A
Hydra
A
Dragon
A
Ice Golem
A
Fire Knight
D
Spider
D
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss82/100
  • Poison+25
  • Decrease DEF+20
  • Weaken+15
  • Heal+8
  • Increase DEF+8
Hydra69/100
  • Decrease DEF+15
  • Poison+15
  • Weaken+12
  • Extra Turn+8
  • Heal+8
Dragon73/100
  • Decrease DEF+25
  • Poison+20
  • Weaken+15
  • Heal+10
  • Epic+3
Ice Golem58/100
  • Decrease DEF+20
  • Weaken+15
  • Heal+12
  • Increase DEF+8
  • Epic+3
Fire Knight61/100
  • Multi-hit+30
  • Decrease DEF+12
  • Extra Turn+8
  • Poison+8
  • Epic+3
Spider8/100
  • Decrease DEF+5
  • Epic+3
Arena21/100
  • Decrease DEF+10
  • Increase ATK+8
  • Epic+3
Doom Tower37/100
  • Decrease DEF+12
  • Heal+10
  • Increase DEF+6
  • Poison+6
  • Epic+3
Faction Wars54/100
  • Decrease DEF+15
  • Heal+12
  • Increase DEF+8
  • Poison+8
  • Weaken+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 15 books to max them all

A1Piercing Shotels

4 books

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier3.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Deathly Ichors

Cooldown 46 books

Attacks 1 enemy 2 times. Each hit has a 75% chance of placing a 50% [Decrease ACC] debuff and a 5% [Poison] debuff for 3 turns.

Multiplier2.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%
  6. Lv 7 · Cooldown -1

A3Soul Feast

Cooldown 45 books

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Heals this Champion by 50% of the damage inflicted.

Multiplier6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

PassiveRevenant [P]

Cooldown 5

[Passive Effect] Places a 60% [Increase DEF] buff on this Champion for 2 turns when their HP drops below 75%. Places a 50% [Increase ATK] buff on this Champion for 2 turns when their HP drops below 50%. [Active Effect] Grants an Extra Turn when this Champion's HP drops below 10%.