
legendary · Support
Amoch the First Satrap
Magic
Lizardmen10 books to maxAura|Increases Ally HP in all battles by 28%
- HP
- 21,645
- ATK
- 870
- DEF
- 1,266
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Legendary+6
- Leech+5
- HP aura+4
- Passive+3
- Steal Buffs+10
- Heal+8
- Block Debuffs+6
- Decrease SPD+6
- Legendary+6
- AoE+10
- Heal+10
- Legendary+6
- HP aura+4
- Block Debuffs+12
- Heal+12
- AoE+8
- Legendary+6
- HP aura+4
- Decrease SPD+12
- Legendary+6
- HP aura+4
- AoE+25
- Decrease SPD+10
- Legendary+6
- HP aura+4
- AoE+15
- Legendary+6
- HP aura+4
- AoE+10
- Block Debuffs+10
- Heal+10
- Decrease SPD+6
- Legendary+6
- AoE+12
- Heal+12
- Block Debuffs+6
- Legendary+6
- HP aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Satrap's Secrets
Attacks 1 enemy. Has a 100% chance of stealing 1 random buff from the target. Also has a 50% chance of placing a [Leech] debuff for 2 turns.
Multiplier5.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Dragonkin Knowledge
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease RES] debuff, a [Pain Link] debuff, and a 30% [Decrease SPD] debuff for 2 turns. These debuffs are protected when placed on Bosses. Heals all allies by 5% of this Champion’s MAX HP for each debuff placed.
Multiplier6.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Ward of the Heritage
Places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's MAX HP. Heals each ally by an additional 3% for each debuff on them. Removes any debuffs from allies negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK] being replaced with [Increase ATK]. Debuffs such as [Block Buffs], [Heal Reduction] and [Weaken] will be replaced with [Block Debuffs], [Continuous Heal] and [Strengthen] buffs respectively. Does not convert [Decrease C. RATE] and [Decrease C. DMG] debuffs into [Increase C. RATE] and [Increase C. DMG] buffs respectively.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveResilient Caste [P]
Increases this Champion’s MAX HP by 10% whenever this Champion heals themselves using a skill (stacks up to 50%).



