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Amoch the First Satrap

legendary · Support

Amoch the First Satrap

MagicLizardmenLizardmen10 books to max

Aura|Increases Ally HP in all battles by 28%

HP
21,645
ATK
870
DEF
1,266
SPD
100
C.RATE
15%
C.DMG
50%
RES
40
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
C
Dragon
B
Ice Golem
D
Fire Knight
B
Spider
C
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss26/100
  • Heal+8
  • Legendary+6
  • Leech+5
  • HP aura+4
  • Passive+3
Hydra40/100
  • Steal Buffs+10
  • Heal+8
  • Block Debuffs+6
  • Decrease SPD+6
  • Legendary+6
Dragon30/100
  • AoE+10
  • Heal+10
  • Legendary+6
  • HP aura+4
Ice Golem42/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Legendary+6
  • HP aura+4
Fire Knight22/100
  • Decrease SPD+12
  • Legendary+6
  • HP aura+4
Spider45/100
  • AoE+25
  • Decrease SPD+10
  • Legendary+6
  • HP aura+4
Arena25/100
  • AoE+15
  • Legendary+6
  • HP aura+4
Doom Tower46/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Decrease SPD+6
  • Legendary+6
Faction Wars40/100
  • AoE+12
  • Heal+12
  • Block Debuffs+6
  • Legendary+6
  • HP aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Satrap's Secrets

4 books

Attacks 1 enemy. Has a 100% chance of stealing 1 random buff from the target. Also has a 50% chance of placing a [Leech] debuff for 2 turns.

Multiplier5.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Dragonkin Knowledge

Cooldown 44 books

Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease RES] debuff, a [Pain Link] debuff, and a 30% [Decrease SPD] debuff for 2 turns. These debuffs are protected when placed on Bosses. Heals all allies by 5% of this Champion’s MAX HP for each debuff placed.

Multiplier6.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Ward of the Heritage

Cooldown 62 books

Places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's MAX HP. Heals each ally by an additional 3% for each debuff on them. Removes any debuffs from allies negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK] being replaced with [Increase ATK]. Debuffs such as [Block Buffs], [Heal Reduction] and [Weaken] will be replaced with [Block Debuffs], [Continuous Heal] and [Strengthen] buffs respectively. Does not convert [Decrease C. RATE] and [Decrease C. DMG] debuffs into [Increase C. RATE] and [Increase C. DMG] buffs respectively.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveResilient Caste [P]

Increases this Champion’s MAX HP by 10% whenever this Champion heals themselves using a skill (stacks up to 50%).