
legendary · Attack
Aleksandr the Sharpshooter
Magic
High Elves12 books to maxBest in dragon (A)- HP
- 17,505
- ATK
- 1,432
- DEF
- 980
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Weaken+15
- Legendary+6
- Decrease DEF+15
- Remove Buffs+12
- Weaken+12
- Legendary+6
- Decrease DEF+25
- Weaken+15
- AoE+10
- Legendary+6
- Decrease DEF+20
- Weaken+15
- AoE+8
- Legendary+6
- Decrease DEF+12
- Legendary+6
- AoE+25
- Freeze+6
- Legendary+6
- Decrease DEF+5
- AoE+15
- Decrease DEF+10
- Remove Buffs+10
- Freeze+6
- Legendary+6
- Decrease DEF+12
- AoE+10
- Legendary+6
- Decrease DEF+15
- AoE+12
- Weaken+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 12 books to max them all
A1Arctic Warfare
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. The chance increases to 75% against enemies from the Orc and Ogryn Tribe Factions.
Multiplier3.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Spraydown
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 25% [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns.
Multiplier4.6*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Born to Win
Attacks 1 enemy. Removes all buffs from the target. Removes all buffs from the target before attacking when targeting enemies from the Orc and Ogryn Tribe Factions.
Multiplier7*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1


