
legendary · Attack
Ailil
Void
Sylvan Watchers10 books to maxBest in clan boss (A), hydra (S), dragon (S), ice golem (A), arena (A), faction wars (A)Aura|Increases Ally ATK in all battles by 30%
- HP
- 15,690
- ATK
- 1,630
- DEF
- 903
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Weaken+15
- Heal+8
- Legendary+6
- ATK aura+4
- Decrease DEF+15
- Block Buffs+12
- Remove Buffs+12
- Weaken+12
- Increase Turn Meter+10
- Decrease DEF+25
- Weaken+15
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Decrease DEF+20
- Weaken+15
- Heal+12
- AoE+8
- Legendary+6
- Decrease DEF+12
- Increase Turn Meter+8
- Legendary+6
- Block Buffs+5
- ATK aura+4
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+5
- ATK aura+4
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Remove Buffs+10
- Block Buffs+8
- Decrease DEF+12
- AoE+10
- Heal+10
- Block Buffs+8
- Legendary+6
- Decrease DEF+15
- AoE+12
- Heal+12
- Weaken+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Gnarled Scythe
Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.
Multiplier3.1*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Damage +10%
A2Pierce the Carapace
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs, as well as 25% of the target's DEF. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn.
Multiplier5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
A3Chill Wind of Autumn
Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replaces them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and the debuff placement cannot be resisted.
Multiplier4.1*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveForce of Nature [P]
Increases this Champion’s HP by 2,000 and DEF by 100 for every 1,000 ATK they have. Fills this Champion’s Turn Meter by 10% whenever they receive a buff.




