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Adriel

epic · Support

Adriel

MagicSacred OrderSacred Order13 books to max

Aura|Increases Ally SPD in all battles by 21%

HP
18,330
ATK
1,101
DEF
980
SPD
98
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
D
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss39/100
  • Decrease ATK+20
  • Heal+8
  • SPD aura+8
  • Epic+3
Hydra29/100
  • Decrease ATK+10
  • Heal+8
  • SPD aura+8
  • Epic+3
Dragon41/100
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • SPD aura+8
  • Epic+3
Ice Golem51/100
  • Decrease ATK+20
  • Heal+12
  • AoE+8
  • SPD aura+8
  • Epic+3
Fire Knight11/100
  • SPD aura+8
  • Epic+3
Spider36/100
  • AoE+25
  • SPD aura+8
  • Epic+3
Arena26/100
  • AoE+15
  • SPD aura+8
  • Epic+3
Doom Tower39/100
  • AoE+10
  • Heal+10
  • Decrease ATK+8
  • SPD aura+8
  • Epic+3
Faction Wars45/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • SPD aura+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 13 books to max them all

A1Humiliate

4 books

Attacks 1 enemy. Has a 20% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Multiplier4.4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Curtain of Light

Cooldown 44 books

Heals all allies by 20% of their MAX HP and places a 30% [Reflect Damage] buff on them for 2 turns.

  1. Lv 2 · Heal +5%
  2. Lv 3 · Heal +5%
  3. Lv 4 · Heal +10%
  4. Lv 5 · Cooldown -1

A3Blinding Flash

Cooldown 65 books

Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance if this attack is critical.

Multiplier3.25*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Damage +10%
  5. Lv 6 · Cooldown -1