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Acrizia

legendary · Attack

Acrizia

VoidDwarvesDwarves12 books to maxBest in dragon (A), fire knight (S), spider (S), arena (A)

Aura|Increases Ally C.RATE in all battles by 19%

HP
15,855
ATK
1,476
DEF
1,046
SPD
97
C.RATE
15%
C.DMG
63%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
A
Dragon
C
Ice Golem
S
Fire Knight
S
Spider
A
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss39/100
  • Decrease DEF+20
  • Shield+6
  • Legendary+6
  • CRATE aura+4
  • Passive+3
Hydra35/100
  • Decrease DEF+15
  • Increase Turn Meter+10
  • Legendary+6
  • CRATE aura+4
Dragon58/100
  • Decrease DEF+25
  • AoE+10
  • Increase Turn Meter+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem38/100
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
  • CRATE aura+4
Fire Knight85/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease DEF+12
  • Increase Turn Meter+8
  • Legendary+6
Spider79/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Legendary+6
Arena72/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease DEF+10
  • Decrease Turn Meter+10
  • Enemy MAX HP damage+6
Doom Tower42/100
  • Decrease DEF+12
  • AoE+10
  • Enemy MAX HP damage+10
  • Legendary+6
  • CRATE aura+4
Faction Wars43/100
  • Decrease DEF+15
  • AoE+12
  • Decrease Turn Meter+6
  • Legendary+6
  • CRATE aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease Turn Meter.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Unflagging Assault

4 books

Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100%.

Multiplier2.5*ATK0.02*TRG_HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Battlefield Domination

Cooldown 44 books

Attacks all enemies 2 times. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] buff is equal to 5% of this Champion’s MAX HP for each critical hit.

Multiplier2*ATK0.05*TRG_HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Shut Down

Cooldown 44 books

Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has higher MAX HP than this Champion.

Multiplier3*ATK0.05*TRG_HP

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Cooldown -1

PassiveGrandeur [P]

Decreases the damage taken from AoE attacks by 50%. If a target’s MAX HP is more than double this Champion's MAX HP, this Champion’s attacks will deal damage based on the target's MAX HP, instead of this Champion's ATK.