
legendary · Attack
Acrizia
Void
Dwarves12 books to maxBest in dragon (A), fire knight (S), spider (S), arena (A)Aura|Increases Ally C.RATE in all battles by 19%
- HP
- 15,855
- ATK
- 1,476
- DEF
- 1,046
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Shield+6
- Legendary+6
- CRATE aura+4
- Passive+3
- Decrease DEF+15
- Increase Turn Meter+10
- Legendary+6
- CRATE aura+4
- Decrease DEF+25
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- Decrease DEF+20
- AoE+8
- Legendary+6
- CRATE aura+4
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease DEF+12
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Enemy MAX HP damage+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Decrease Turn Meter+10
- Enemy MAX HP damage+6
- Decrease DEF+12
- AoE+10
- Enemy MAX HP damage+10
- Legendary+6
- CRATE aura+4
- Decrease DEF+15
- AoE+12
- Decrease Turn Meter+6
- Legendary+6
- CRATE aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Unflagging Assault
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100%.
Multiplier2.5*ATK0.02*TRG_HP
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Battlefield Domination
Attacks all enemies 2 times. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] buff is equal to 5% of this Champion’s MAX HP for each critical hit.
Multiplier2*ATK0.05*TRG_HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
A3Shut Down
Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has higher MAX HP than this Champion.
Multiplier3*ATK0.05*TRG_HP
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Cooldown -1
PassiveGrandeur [P]
Decreases the damage taken from AoE attacks by 50%. If a target’s MAX HP is more than double this Champion's MAX HP, this Champion’s attacks will deal damage based on the target's MAX HP, instead of this Champion's ATK.



