Minotaur's Labyrinth
The mastery scroll farm. Plain damage with a little buff control gets it done.
Medium confidence on the tactics. The skill text below is the game's own.
Reading your account…
Bring
Decrease DEFcoreStraight damage boost.
- Remove Buffsuseful
Strips the buffs he builds up.
Block BuffsusefulStops him buffing in the first place.
Decrease ATKusefulSoftens his hits while you farm.
Stats
- Anything that survives stage 15 on auto
Notes
- Bring the champion who needs the scrolls; the rest is escort.
What Minotaur's Labyrinth does
Skill text straight from the game client. Numbers are the base difficulty; higher stages scale them up.
- Tremor StompBasic
Attacks all enemies. Deals double damage to enemies with Hex debuffs.
- Swift DoomCooldown 2
Attacks all enemies. Places a Hex debuff for 5 turns on a random target. This debuff cannot be resisted.
- Raging BullPassive
Starts the battle with a Rage buff for 3 turns. While active, the Rage buff increases the damage the Minotaur deals by 400%. Once the Rage buff expires, the Minotaur will become Dazed, and will receive a Dazed debuff for 1 turn. While active, the Dazed debuff increases the damage the Minotaur receives by 200%. Once the Dazed debuff expires, the Minotaur will once again receive a Rage buff for 3 turns, starting the cycle over. These buffs and debuffs cannot be blocked or removed by Skills that remove debuffs.
- Almighty Immunity [P]Passive
Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
- Continuous Damage Resistance IPassive
Damage from Continuous Damage decreased by 30%.
- Grim Fortitude [P]Passive
Decreases the damage taken from [Smite] debuffs by 70%.