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Minotaur's Labyrinth

The mastery scroll farm. Plain damage with a little buff control gets it done.

Medium confidence on the tactics. The skill text below is the game's own.

Reading your account…

Bring

Stats

  • Anything that survives stage 15 on auto

Notes

  • Bring the champion who needs the scrolls; the rest is escort.

What Minotaur's Labyrinth does

Skill text straight from the game client. Numbers are the base difficulty; higher stages scale them up.

  • Tremor StompBasic

    Attacks all enemies. Deals double damage to enemies with Hex debuffs.

  • Swift DoomCooldown 2

    Attacks all enemies. Places a Hex debuff for 5 turns on a random target. This debuff cannot be resisted.

  • Raging BullPassive

    Starts the battle with a Rage buff for 3 turns. While active, the Rage buff increases the damage the Minotaur deals by 400%. Once the Rage buff expires, the Minotaur will become Dazed, and will receive a Dazed debuff for 1 turn. While active, the Dazed debuff increases the damage the Minotaur receives by 200%. Once the Dazed debuff expires, the Minotaur will once again receive a Rage buff for 3 turns, starting the cycle over. These buffs and debuffs cannot be blocked or removed by Skills that remove debuffs.

  • Almighty Immunity [P]Passive

    Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Continuous Damage Resistance IPassive

    Damage from Continuous Damage decreased by 30%.

  • Grim Fortitude [P]Passive

    Decreases the damage taken from [Smite] debuffs by 70%.