Ice Golem's Peak
Hits hard, freezes, and heals when you do not control him. Defensive debuffs matter more than raw damage.
Medium confidence on the tactics. The skill text below is the game's own.
Reading your account…
Bring
Decrease DEFcoreStandard damage amplifier.
WeakencoreAmplifies team damage.
Decrease ATKcoreHis hits are the main killer.
- Healuseful
Recover between his big turns.
Block DebuffsusefulStops Freeze and Decrease SPD landing.
HP BurnusefulSteady damage that also hits the adds.
Avoid
- Relying on Freeze: he is highly resistant to it.
Stats
- ACC 200+ at stage 20
- HP and DEF over pure damage
Notes
- Killing the adds is optional; controlling the Golem is not.
What Ice Golem's Peak does
Skill text straight from the game client. Numbers are the base difficulty; higher stages scale them up.
- Frost NovaBasic
Attacks all enemies.
- Numbing ChillCooldown 4
Attacks all enemies. Places a 50% [Decrease ACC] debuff for 2 turns.
- Frigid Vengeance [P]Passive
Attacks all enemies 1 time whenever Klyssus's HP drops below 75%, 50%, and 25%. This attack will revive any dead allies to 100% HP. This attack will ignore 50% of each enemy's DEF for each alive ally. This attack also has a 20% chance of placing a [Freeze] debuff for 1 turn. The chance of placing a [Freeze] debuff increases by 40% for each alive ally.
- Almighty Immunity [P]Passive
Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
- Continuous Damage Resistance IPassive
Damage from Continuous Damage decreased by 30%.
- Grim Fortitude [P]Passive
Decreases the damage taken from [Smite] debuffs by 70%.